List of References

World of Kirbycraft makes many references to other franchises and series, both in the movies and the game. Here are all of the references; These may contain spoilers for other franchises and/or the movies/game.

Chronicles of Uther
To be written.

Sonic the Hedgehog

 * Special stages, Chaos Bridges, and the resulting transformation are nearly the same as Sonic's equivalents. The only difference is you aren't invincible in World of Kirbycraft; You instantly gain double your starting health after transforming, though.
 * Also, the player must push a separate button when in the air to transform, similar to Sonic the Hedgehog 3.
 * How the water behaves is the same as in the 2D Sonic games; You can't swim and fall through the water to the bottom. Bubbles appear and you'll gain air back if you make contact with a big one.
 * Similar to games like Sonic the Hedgehog 3, Sonic Unleashed, and one of the Sonic Advance games or Sonic Rush, if your character is moving quick enough whe they're about to fall in the water, they'll run across the water, slowly losing speed. Their ability instantly recharges and can be used on the water, allowing limited control.
 * Springs and boost panels are inspired by a mixture of the classic and modern games;
 * Springs bounce you at different speeds and send you flying in an arc like the classic games but they usually prevent the player from moving and are usually part of "automated sections" like modern Sonic games.
 * Boost panels behave like the ones in the modern Sonic games, even making the sound of Sonic Adventure's boost panel when it boosts you. Their design is roughly Sonic Adventure's boost panel design but all grey and the wheel on the back doesn't spin in World of Kirbycraft. Its design is a "3D" version of the boost panel design in Xane's "Untitled Platformer", an unfinished MegaZeux game he made before the ZDoom-based TC.

Other references

 * Arthas' Kirby Puffs are based on Kirby Air Ride/the Super Smash Bros. series' puffs Kirby does. World of Kirbycraft's version is different in that each puff increases Arthas' speed and there's no delay between each puff. The player has to push the jump button to do each.