Music

Soundtracks
World of Kirbycraft uses a "soundtrack" system; There are three soundtracks in the game that can be switched between in real time by changing Options (F4) > Miscellaneous > Soundtrack.

The three soundtracks are Normal, MIDI, and Alternate; Normal is the intended soundtrack for World of Kirbycraft, containing MP3/OGG/IT songs, usually songs from videogames, though some are from World of Kirbycraft (Series) and a couple are copyrighted songs lik Famous by Puddle of Mudd, which may cause copyright problems on websites like YouTube.

MIDI is the second soundtrack, which as its name suggests is entirely comprised of songs in MIDI format only. Like with the normal soundtrack, the MIDIs here are mainly of songs from videogames, usually made by King Meteor, though a few are made by Xane Myers himself since there aren't MIDIs of World of Kirbycraft's soundtrack. A few are also from Sonic Robo Blast 2. The MIDI soundtrack is also the default since a copyrighted song will most likely play during the intro sequence; If a song is copyrighted, the MIDI soundtrack will play an alternate song, usually from a videogame.

The last soundtrack is Alternate, which has different songs that still fit where the Normal soundtrack's songs play, for players that don't like the song choice that an area plays in the other soundtracks.

The "Slot" System
Similar to Sonic Robo Blast 2, World of Kirbycraft handles music differently than the game it's based on, Doom, instead opting for a "slot" system. Each song in World of Kirbycraft is associated with a number, like 1 is Ocean Base Act 1 from Sonic Advance 3; To change the music, ACS script 254 is given a number which, depending on your soundtrack, will choose an internal music "lump" within that soundtrack's array. You can hear these songs in-game by bringing down the console (~) then typing puke 254 #, where # is a music ID. If you type an unknown ID, you'll get an error about a song called "PIC_NONE" not existing.