MM1:Enemies/Turrets

Turrets are "monsters" in Mary's Magical Adventure which have varying behavior, usually activating when seeing an enemy and staying active until they exit its sight. All turrets can levitate using the mechanism in their support column and rotate freely. When a turret activates, it reveals its hidden gun barrel.

Laser Turret
Laser Turrets are the common form of the turret.

Appearance
It's colored light grey and has red/blue lines around its middle. On top is a green light that changes to red when it's ready to attack. Underneath it is a support column with a green light inside.

Behavior
As with all turrets, the Laser Turret detects enemies in front of it in a 45° cone. When it detects someone, it starts moving upward as its light turns red and its hidden gun barrel comes out of its middle part.

The turret follows its target by rotating and adjusting its height as it charges a laser up. If the target leaves its sight, it'll cancel its shot and revert to its initial state on the ground. Otherwise, it stops moving and fires a big laser in the direction it's facing at the time. After this, it returns to trying to follow its target.

If it ever can't see the enemy or can't fire a laser without hurting one of its friends, it'll prepare to revert to its idle position, rotating until it's reached its original rotation. If an enemy is detected during this final rotation, it will immediately start charging a laser again, following its target.

If it's destroyed with a fire-based attack, it will shake for a second then spin around, constantly firing lasers until it disappears. These lasers can hurt other enemies in the area.

Green PWPD robots sometimes throw out turrets, especially when angered. These behave similarly to normal turrets but these will disappear after firing three lasers or, if the turret doesn't detect a target, within a couple seconds automatically. These turrets cannot be destroyed.

Some turrets behave as obstacles instead of enemies, firing lasers with two different speeds as long as a player is within its area. These don't count towards monster kills, unlike normal turrets that get alerted on sight. If one of these turrets is damaged, it will behave like a normal turret until it loses sight of its target, then lowers onto its support.

Friendly Turret
The Friendly Turret is able to be purchased from the shop. It tries to kill enemies it detects for you.

Appearance
This turret looks the same as the Laser Turret but has pink and blue lines on top of the main part and a golden border around the light.

Behavior
The Friendly Turret behaves identically to the Laser Turret but when idle it will pop up and quickly scan the area every four seconds. If anything is detected, it will start shooting lasers at the enemy. It can only fire ten lasers before it disappears.